Showing Tag: "2" (Show all posts)

Back to the olde D&D RPG.... I mean Neverwinter Nights

Posted by Thomas Ma on Sunday, April 24, 2011, In : VG Impressions 
Recently I have been searching for games that I used to play before getting into console gaming. I have digged out old copies out some of the games that I have played before and others that are still missing. One of those games is Neverwinter Nights. This game didn't get me into RPG but the game itself got me into playing hours upon hours of this game. It's satisfying to even play this game again, everything from the game-play, cinematic and soundtrack proves to be awesome and epic. These wer...
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Take me Down to Paradise City.. something something zombies

Posted by Thomas Ma on Saturday, April 23, 2011, In : VG Impressions 



  
Dead Rising 2 a fun game that pertains the same qualities from the first Dead Rising despite being frustrating in some spots. The item combination is the highlight of this game, utilizing almost every in Fortune City into something magnificent or just plain weird. Though the only weapon that rivals the chainsaw in DR is the knives' glove which could easily kill most of the psychopaths in the game. Fortune City is quite a good-looking city albeit the design looks vaguely similar to Willamett...

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Dead Space 2 with Spoilers!

Posted by Thomas Ma on Saturday, April 23, 2011, In : VG Impressions 



The first Dead Space is should be considered my top games of 2008, I love how they created a new IP game that puts strategic dismemberment and horror together making it a blast to play. The only gripe is that I didn't finish that game due to the Zero-G flying sequences that always made me nauseous and also the fact that my account got lost after my 360 RRoD and had to replace another one and create another account. But before I played Dead Space 2, I installed the first game and tried to get ...

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This is TRULY the Age of Sheppa.... Dragons!

Posted by Thomas Ma on Saturday, April 23, 2011, In : VG Impressions 

  

 
 
I was quite skeptical about Bioware's new direction towards Dragon Age II. From the looks of the demo to numerous interviews, they overhull much of the combat, gameplay and dialogue to feel more like Mass Effect and less Dragon Age. I had written a blog regarding these new features; different art designs with the graphical interface to techtrees that resemble a web of sorts that you can pick your preferable skill type like in WoW. These new features are a mixed bag for me, before and now ...

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From the Bomb/First Impressions - Dragon Age II

Posted by Thomas Ma on Saturday, April 23, 2011, In : Previews 




 
 
When they announced the second Dragon Age, I had hope that there's going to be some sort of import feature like what they did in Mass Effect to Mass Effect 2 but as they announced that it's not a customizable character albeit a named as well as voiced main protagonist named Hawke, I was quite disappointed and such. The idea of having your character from Origins imported to this sequel would be amazing, just like what they did in Awakening and what you did impacted characters, story and such...

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